• Online, Self-Paced
Course Description

Virtual Reality focuses mostly on the environment; however, the user usually needs to see status or localized information within an app. In this course you will learn about the different ways this information can be presented to a user.

Learning Objectives

User Interfaces

  • start the course
  • describe the limitations of UI interfaces in VR and the possible solutions
  • use antialiasing and adjust the sharpness of text
  • render 3D text within a VR environment

Types of User Interfaces

  • create and use a non-diegetic Ui to display data to a user
  • create and use a spatial UI to display data to a user
  • create and use a Diegetic UI to display data to a user
  • set up a blink transition that can be used in favor or player movement

Menus in Unity VR Apps

  • create a menu that can come into focus as the user targets a object or placeholder
  • use the different types of User Interfaces to create a curved 3D menu for a VR app

Practice: Menus in VR

  • Describe the ways in which menus can be used effectively in a VR environment

Framework Connections

The materials within this course focus on the NICE Framework Task, Knowledge, and Skill statements identified within the indicated NICE Framework component(s):

Specialty Areas

  • Software Development
  • Technology R&D