Virtual Reality focuses mostly on the environment; however, the user usually needs to see status or localized information within an app. In this course you will learn about the different ways this information can be presented to a user.
Learning Objectives
User Interfaces
- start the course
- describe the limitations of UI interfaces in VR and the possible solutions
- use antialiasing and adjust the sharpness of text
- render 3D text within a VR environment
Types of User Interfaces
- create and use a non-diegetic Ui to display data to a user
- create and use a spatial UI to display data to a user
- create and use a Diegetic UI to display data to a user
- set up a blink transition that can be used in favor or player movement
Menus in Unity VR Apps
- create a menu that can come into focus as the user targets a object or placeholder
- use the different types of User Interfaces to create a curved 3D menu for a VR app
Practice: Menus in VR
- Describe the ways in which menus can be used effectively in a VR environment