• Online, Self-Paced
Course Description

Virtual reality environments are designed to immerse the user; however, our senses can react negatively if the environment is not handled carefully. In this course, you will learn how to handle and prevent VR sickness and motion issues.

Learning Objectives

VR Sickness

  • start the course
  • describe the symptoms of virtual reality sickness and the contributing factors
  • specify how virtual reality environments can cause nausea and other discomforts for users
  • prevent nausea and give the user a comfortable virtual environment experience
  • interact with a user's sense of motion and recognize how it affects virtual reality experiences

Manipulating the Environment

  • describe how gaze is used and how it affects a VR environment
  • define what a reticle is and how it can be used to help a user within a virtual reality environment
  • work with the render scale to find a balance between sharpness and performance

Physical Interactions

  • use head rotation and position tracking in a virtual reality environment
  • use a touchpad, keyboard, control stick, or headgear buttons to allow users to manipulate a virtual reality environment

Practice: Environment Manipulation in VR

  • describe how manipulating a virtual reality environment can affect a user

Framework Connections

The materials within this course focus on the NICE Framework Task, Knowledge, and Skill statements identified within the indicated NICE Framework component(s):

Specialty Areas

  • Software Development
  • Technology R&D

Feedback

If you would like to provide feedback for this course, please e-mail the NICCS SO at NICCS@hq.dhs.gov.