Network Programming involves writing programs that enable processes to communicate with other programs across a computer or computer network. In this course students learn the essential concepts of network programming. This course starts with the fundamentals of Internet Protocol, TCP, and UDP. Next we explore client-server and peer-to-peer models for information sharing and connectivity with remote computers. As the class progresses we will also cover asynchronous socket programming and streams, and explore debugging and error handling. Finally, you’ll study network monitoring and implement security best practices.
Learning Objectives
Students will understand the fundamentals of Internet Protocol, TCP, and UDP. asynchronous socket programming and streams, debugging and error handling, and implement security best practices.
Framework Connections
The materials within this course focus on the NICE Framework Task, Knowledge, and Skill statements identified within the indicated NICE Framework component(s):
Competency Areas
Feedback
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