iRise 10 has taken the platform to the cloud. Product managers can still create the same interactive simulations without having to write any code, but now they can incorporate new integrations and faster prototyping for desktop and mobile devices. In this course, you will learn how to create interactive prototypes as well as reusable content and finally perform prototyping for mobile apps.
Learning Objectives
Prototyping in iRise Editor
- start the course
- recall the different ways to add screens
- describe the different ways to diagram workflows
- use different features to design screens
- modify the screen settings and style properties
- modify the widget settings and style properties
Interactive Prototypes
- create and use hotspots to add interactions
- use actions to enable on-screen behaviors
- create an action sequence
Complex Interactions
- add simple rules to actions
- describe the basics of viewstack
- use actions to control the viewstack
- use rules to control the viewstack
- describe the different ways to use the viewstack
- capture user input and display the variables
- use variables in rules
Reusable Content
- create and use masters
- create and use screen templates
- create custom widgets and shared widget libraries
Prototyping Mobile Apps
- describe mobile device libraries and what they are used for
- use touch events to trigger actions
- use device-only gestures to trigger actions
- use the iRise Reader standalone application with the Definition Center
- review a mobile prototype on-device
Practice: Conditional Logic
- add multiple actions to the same trigger
Framework Connections
Specialty Areas
- Software Development
- Systems Requirements Planning
Feedback
If you would like to provide feedback for this course, please e-mail the NICCS SO at NICCS@hq.dhs.gov.